Although LEGO Battles for Nintendo DS was announced back in February, details so far have been sparse.
Kotaku had a five-minute look at the game yesterday and has some pre-release impressions.
Stephen Totilo writes:
In traditional RTS fashion, the player draws a box around their Lego units and clicks on places for them to move to or attack. A pull-down menu enables the player to build to build appropriately-themed Lego structures: towers and factories and the like. There was no drag-and-drop Lego construction, but manual block-building hasn’t been much of a component of any of the recent Lego games.
Our speculation back in February that the images we had then were pre-rendered cutscenes and not real game-play turns out to be true. Oh well, not surprising.
LEGO Battles will be available in June.
Pass.
Hmm, I think I would want to look at the building side of things before deciding.
I own a DS and enjoy many fine games for the system and I have to be honest here: this is about the worst-looking game I’ve ever seen for the DS.
Yeah, not too impressed myself….
I thought they would at least use or expand upon the game engines they developed for Lego Star Wars and Lego Bat Man etc. But a RTS is just lame.
@polwen
Its a different developer unfortunately. The team that did LSW:CS, Indy and LBM are currently working on something else.